Jauhar_Tajudin Private
Jumlah posting : 18 Join date : 27.07.12 Age : 26 Lokasi : Depan Komputer(di dalem Rumah gua)
| Subyek: Usul tambah Script untuk admin Fri Sep 14, 2012 11:27 am | |
| 1. Dibuatin kelas Newbie/Newbie School Gua juga bisa ngajarin XD [Only admins are allowed to see this image] - kalo kata gua yang pantes tempatnya di businessnya elang soalnya pasti kalo pra newbie taunya cuman LSPD.
Tapi terserah adminya sih -_- gua SS: [Only admins are allowed to see this image]
2. Usul gua Pekerjaan yang di ilangin, (biar kagak lag/down servernya) : Yang gak perlu contohnya Pizza, kalo Bus enaknya dikasih NPC nih mumpung gua dapet Link Npcnya - Nih Mayan:
[Only admins are allowed to see this link]
3. Request Job Pilot Ane Request Job Pilot mayan kan nambah RP bang biar tambah bagus dalemnya Pesawat itu dikasih kayak dalemnya Blue bus Link download diatas kan ada youtubenya itu contoh dalemnya bus itu. kalo pesawat nya silakan pilig bang - ini buat ambil Bording Pass ama buat jaga-jaga nanti Check in nya nunggu di dalem aja:
[Only admins are allowed to see this image]
- Ini pilih mana saja:
Kalo ini kecil tapi paling enak dari semua pesawat yang pernah ane pakek "Kecil-kecil Cabe Rawit." Contohnya ini di IRL Pesawat Sriwijaya Air kan kecil [Only admins are allowed to see this image] ,Trus ane udah dapet Link Filter Scriptnya ini bang [Only admins are allowed to see this link] Khusus buat Shamal Itu udah ada tutornya [Only admins are allowed to see this image]
Kalo ini terlalu Berat soalnya bebanya berat banget, kalo ini biasanya pesawat Garuda "buat orang naik Haji" [Only admins are allowed to see this image]
- ini dibuat /go kayak di LSPD di tutup , bisa dibuka:
Ini Sebelum jadi [Only admins are allowed to see this image] Pengenya /go jadinya kayak gini yang panjang ________ [Only admins are allowed to see this image]
Ini File Scriptnya untuk Shamal bang [Only admins are allowed to see this link]- Ini Tinggal Copy Paste:
// Entering shamal as passenger v2.12 by BeckzyBoi.
#include
new InShamal[MAX_PLAYERS]; new Float:ShamalPos[MAX_VEHICLES][3]; new sExplode[MAX_VEHICLES]; new tCount[MAX_VEHICLES];
new Float:difc[][] = { {1.13, 0.05, 1.10, 0.0}, {1.13, 2.35, 1.10, 180.0}, {1.13, 4.65, 1.10, 180.0}, {1.13, 1.05, 1.10, 0.0}, {1.13, 3.45, 1.10, 180.0}, {1.13, 5.85, 1.10, 180.0}, {1.13, 0.39, 0.56, 0.0}, {1.13, 2.69, 0.56, 180.0}, {1.13, 4.99, 0.56, 180.0}, {1.13, 0.71, 0.56, 0.0}, {1.13, 3.79, 0.56, 180.0}, {1.13, 6.19, 0.56, 180.0}, {0.00, 0.30, 1.10, 0.0} };
#define objects_per_shamal 14
#define SETY_DE 5.87 #define SETZ_DE 0.75
public OnFilterScriptInit() { print("---------------------------------------"); print("Loaded 'Entering shamal as passenger'"); print("v2.12 by BeckzyBoi"); print("---------------------------------------"); return 1; }
forward ExplodeShamal(vehicleid);
stock CreateShamalInt(vehicleid, Float:X, Float:Y, Float:Z) { CreateObject(14404, X, Y, Z, 0.0, 0.0, 0.0); CreateObject(1562, X+difc[0][0], Y+difc[0][1], Z-difc[0][2], 0.0, 0.0, difc[0][3]); CreateObject(1562, X+difc[1][0], Y-difc[1][1], Z-difc[1][2], 0.0, 0.0, difc[1][3]); CreateObject(1562, X+difc[2][0], Y-difc[2][1], Z-difc[2][2], 0.0, 0.0, difc[2][3]); CreateObject(1562, X-difc[3][0], Y-difc[3][1], Z-difc[3][2], 0.0, 0.0, difc[3][3]); CreateObject(1562, X-difc[4][0], Y-difc[4][1], Z-difc[4][2], 0.0, 0.0, difc[4][3]); CreateObject(1562, X-difc[5][0], Y-difc[5][1], Z-difc[5][2], 0.0, 0.0, difc[5][3]); CreateObject(1563, X+difc[6][0], Y+difc[6][1], Z-difc[6][2], 0.0, 0.0, difc[6][3]); CreateObject(1563, X+difc[7][0], Y-difc[7][1], Z-difc[7][2], 0.0, 0.0, difc[7][3]); CreateObject(1563, X+difc[8][0], Y-difc[8][1], Z-difc[8][2], 0.0, 0.0, difc[8][3]); CreateObject(1563, X-difc[9][0], Y-difc[9][1], Z-difc[9][2], 0.0, 0.0, difc[9][3]); CreateObject(1563, X-difc[10][0], Y-difc[10][1], Z-difc[10][2], 0.0, 0.0, difc[10][3]); CreateObject(1563, X-difc[11][0], Y-difc[11][1], Z-difc[11][2], 0.0, 0.0, difc[11][3]); CreateObject(14405, X, Y-difc[12][1], Z-difc[12][2], 0.0, 0.0, difc[12][3]); ShamalPos[vehicleid][0] = X, ShamalPos[vehicleid][1] = Y, ShamalPos[vehicleid][2] = Z; }
stock SetPlayerPosInShamal(playerid, shamalid) { SetPlayerPos(playerid, ShamalPos[shamalid][0], ShamalPos[shamalid][1]-SETY_DE, ShamalPos[shamalid][2]-SETZ_DE); SetPlayerFacingAngle(playerid, 0.0); SetCameraBehindPlayer(playerid); InShamal[playerid] = shamalid; }
stock ShamalExists(vehicleid) { if (floatsqroot(ShamalPos[vehicleid][0] + ShamalPos[vehicleid][1] + ShamalPos[vehicleid][2])) { return 1; } return 0; }
Float:randomEx(randval) { new rand1 = random(2), rand2; return float(rand1 == 0 ? rand2 - random(randval) : rand2 + random(randval)); }
public OnPlayerConnect(playerid) { InShamal[playerid] = 0; return 1; }
stock get_available_objects() { new objects = 0; for (new i = 1; i <= MAX_OBJECTS; i++) { if (IsValidObject(i)) objects ++; } return MAX_OBJECTS-objects; }
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { if (ispassenger != 0) { if (GetVehicleModel(vehicleid) == 519) { if (ShamalExists(vehicleid) == 0) { if (get_available_objects() > (MAX_OBJECTS-objects_per_shamal)) return 1; CreateShamalInt(vehicleid, randomEx(3000), randomEx(3000), float(random(100)+800)); } SetPlayerPosInShamal(playerid, vehicleid); } } return 1; }
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if (newkeys == 16 && InShamal[playerid] != 0) { new Float:X, Float:Y, Float:Z, Float:A; GetVehiclePos(InShamal[playerid], X, Y, Z); GetVehicleZAngle(InShamal[playerid], A); X += (5.0*floatsin(-(A-45.0), degrees)), Y += (5.0*floatcos(-(A-45.0), degrees)); SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, X, Y, Z-0.94); SetPlayerFacingAngle(playerid, A); InShamal[playerid] = 0; } return 1; }
public OnPlayerDeath(playerid, killerid, reason) { InShamal[playerid] = 0; return 1; }
public OnVehicleDeath(vehicleid, killerid) { if (GetVehicleModel(vehicleid) == 519 && ShamalExists(vehicleid) != 0) { CreateExplosion(ShamalPos[vehicleid][0], ShamalPos[vehicleid][1], ShamalPos[vehicleid][2], 2, 15.0); sExplode[vehicleid] = SetTimerEx("ExplodeShamal", 700, 0, "d", vehicleid); tCount[vehicleid] = true; } return 1; }
public OnVehicleSpawn(vehicleid) { tCount[vehicleid] = false; for (new i = 0; i != MAX_PLAYERS; i++) { if (InShamal[i] == vehicleid) SetPlayerHealth(i, 0.0); } return 1; }
public ExplodeShamal(vehicleid) { KillTimer(sExplode[vehicleid]); if (tCount[vehicleid]) { CreateExplosion(ShamalPos[vehicleid][0], ShamalPos[vehicleid][1], ShamalPos[vehicleid][2], 2, 15.0); sExplode[vehicleid] = SetTimerEx("ExplodeShamal", random(1300) + 100, 0, "d", vehicleid); } }
Yang Setuju( /Suport [1-3]/[Setuju Semua])/Yang tidak setuju semua( /UnSuport) hehe sekian dari ane , [Only admins are allowed to see this image] [Only admins are allowed to see this image] [Only admins are allowed to see this image]
Moga bermanfaat dah [Only admins are allowed to see this image] | |
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